Leagues of Learning: The Rising Tide of Esports in Education
This resource is published by Dell Technologies
Video games, as with all gaming, have almost always included a competitive element, even in the earliest video games such as Pong. However, it wasn’t until the early 2000s that technological innovations provided the environment for esports to thrive.
With this rise in popularity has also come a rise in the professionalisation of gaming. Professional esports competitors routinely earn thousands of dollars, and the largest competitions can have purses totalling in the millions of dollars.
This paper will help educators and leaders begin to understand the esports movement and how they can leverage the excitement and engagement that have fuelled the growth of this industry over the past few years.
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